* Storing a body in a dynamic buffer * Storing a body in a user defined container with a custom allocator * Transformation of incoming body data before storage, for example
* Storing a body in a dynamic buffer * Storing a body in a user defined container with a custom allocator * Transformation of incoming body data before storage, for example
* Storing a body in a user defined container with a custom allocator
* Transformation of incoming body data before storage, for example
* Storing a body in a user defined container with a custom allocator
* Transformation of incoming body data before storage, for example