<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="">Files</string>
    <string name="">Often when implementing network algorithms such as servers, it is necessary to interact with files on the system. Beast defines the __File__ concept and several models to facilitate cross-platform interaction with the underlying filesystem:</string>
    <string name="">File Types</string>
    <string name="">Name</string>
    <string name="">Description</string>
    <string name="">[link beast.ref.boost__beast__file `file`]</string>
    <string name="">`file` is a type alias to one of the following implementations, depending on what is available on the target platform.</string>
    <string name="">[link beast.ref.boost__beast__file_stdio `file_stdio`]</string>
    <string name="">This implementation of __File__ uses the C++ standard library facilities obtained by including `&lt;cstdio&gt;`.</string>
    <string name="">[link beast.ref.boost__beast__file_win32 `file_win32`]</string>
    <string name="">This implements a __File__ for the Win32 API. It provides low level access to the native file handle when necessary.</string>
    <string name="">[link beast.ref.boost__beast__file_posix `file_posix`]</string>
    <string name="">For POSIX systems, this class provides a suitable implementation of __File__ which wraps the native file descriptor and provides it if necessary.</string>
</resources>
